Organisation Skills
File Structure
To take a look at how AAA studios structure their games I looked at modding. Specifically Battlefront and Battlefield series, created by DICE. Using a tool called Frosty Editor, which can be found here https://frostytoolsuitedev.gitlab.io/downloads.html, I could see how DICE structure their games. My idea would be to structure my file directory's similar to theirs whilst also using the same approach to my folders inside the Unreal Editor. This keeps things the same between my folders and Unreal allowing me to search and find assets quicker. The downside to this is if I change the folder name for on directory I will have to manually change it in Unreal and vice versa.
Examples of my folder layouts. Heavily inspired by DICE's methods of structure. |
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