Phantom Culprit: Character Creation
Tools To create my characters I used a mix of Adobe Fuse, Substance Painter and Maya. Each tool respectively allows me to create their models, textures and animation. Adobe Fuse Adobe Fuse is a free character mesh builder that allows for users to start off with a basic array of body parts. These can then be edited with finer precision and then equipped with clothes and accessories. Adobe Fuse also rigs the characters with a skeleton which can then be used for animations. Rigged meshes can be exported to Adobe Mixamo for some quick, pre-made animations which I used for my characters walking and zombie attack animations. My main character in Adobe Fuse. Substance Painter Substance painter, a material editor as mentioned in the previous post, allows me to add finer details to my characters and meshes. I used it to add more gore to my zombies but to also create high quality textures for a few props such as the ammo boxes which can be found in the game. The hand...
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